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AV & Presentation


New Matrox Remote Recorder Integrated with Panopto

Matrox has begun showing off a new recorder that it co-developed with Panopto. The Matrox Maevex 6020 Remote Recorder is a dedicated recorder specifically designed to work with the video management system from Panopto for live streaming and recording.

9 Amazing Uses for VR and AR in College Classrooms

Immersive technologies can help students understand theoretical concepts more easily, prepare them for careers through simulated experiences and keep them engaged in learning.

Florida International U Launching Immersive Studio

A Florida university will be launching an immersive lab for its students, to help them learn how to work with augmented and virtual reality. Florida International University's College of Communication, Architecture + The Arts will open the new Immersive Studios for Altered Reality at its Biscayne Bay campus, in time for the fall semester.

Funding Is Top Roadblock to AR & VR in Education

The education sector is forecast to spend more than $6 billion annually on augmented and virtual reality technologies by 2023. Funding for the technologies remains a major hurdle to adoption, but price points for equipment are dropping rapidly.

BenQ Adds Voice Controls to Interactive Flat Panel Line

BenQ has updated its Premium RP Series of interactive flat panels with voice command delivered by Amazon Web Service (AWS). The voice activation takes the place of a physical remote control.



Exploring Digital Fluency at Penn State University

At Penn State University, campus conversations once centered on digital literacy. Now, they’re focused on digital fluency.

AAXA Intros Sub-$1,000 Mini 4K Projector

AAXA Technologies, known for its micro and pico projectors, has launched a new 4K/ultra HD-resolution "mini projector" that comes in at less than a thousand bucks.

Arizona State Virtual Field Trips Deliver Interactive Exploration

"Virtual Field Trips," offers interactive experiences captured during actual expeditions with scientists doing current research. Some of the trips include adaptive feedback and adaptive pathways. The resources are already being used in high school and college classrooms to supplement lessons in biology, earth sciences, geology, anthropology and other studies.

Hacking the Hackathon at OSU

Hackathons are popular events, but how can their organizers ensure that participants will have the most productive experience possible? Researchers at Oklahoma State University are studying the hackathon.

SUNY Orange to Augment Student Experience with AR App

Orange County Community College, part of the State University of New York system, is rolling out an augmented reality campaign aimed at engaging new and returning students. The institution is working with Imagination Park to implement XenoPlay, a mobile app that will allow students to use their phones to access interactive entertainment options in A.R.