Collaboration & Web 2.0


Wiley Debuts Assessment-as-a-Service Tool

John Wiley and Sons has launched Wiley Assessment Service, a new tool the company describes as an "assessment-as-a-service" offering. Wiley Assessment Services allows instructors to build assignments, quizzes or tests using more than 2 million assets and more than a dozen different question types. Students can access assignments made with the tool through WileyPlus or their school's learning management system and will receive immediate feedback as they answer questions.

New Smart InkScan App Digitizes Pen-and-Paper Notes

Smart Technologies today introduced Smart InkScan, a mobile app that converts handwritten artifacts into a digital file that can be edited and shared. The app, currently available for iOS devices, allows users to take a photo of notes from any medium — paper, whiteboard, napkin, etc. — and then push the digitized content directly to a Smart Board with I.Q.

UC Berkeley Rolls Out Tech for Accessible Course Content

Following a semester-long pilot of Blackboard's Ally solution for accessible course content, the University of California, Berkeley is expanding its use of the technology across campus. The rollout will begin this fall, and by the end of next year, the system will provide accessible course materials to more than 40,000 undergraduate and graduate students, according to a news release.

MIT's CLIx Nabs UNESCO Prize for Open Learning Initiative

MIT's Connected Learning Initiative has won the King Hamad bin Isa Al-Khalifa Prize for the Use of Information and Communication Technologies in Education from the United Nations Educational, Scientific and Cultural Organization. The project uses pedagogical design and technology to improve the academic prospects of students underserved students in India.

Calculus Game Born out of Texas A&M Lab Boosts Student Outcomes

When Giulia Bini introduced the use of a video game in her high school calculus class, she saw a 100 percent pass rate on testing about limits compared to 80 percent in the previous year; plus, grades rose by 10 percent. The game she used, Variant: Limits by Triseum, places players on an imaginary planet. To rescue the planet from "imminent doom," they help "Equa," the main character, solve a series of increasingly tough calculus problems.



Cengage Expands Subscription Service

Cengage is making its Cengage Unlimited digital course materials subscription service available to more students through a partnership with Follett. Beginning this fall, the service will be available at Follett's 1,200-plus campus store locations as well as online. 

MERLOT Updated for Mobile OER Hunting

MERLOT, the granddaddy of open educational resources developed by the California State University system, has entered its third decade of operation with a new facelift. The project, as always, provides a gateway to OER. But with its newest release, search functionality has been expanded and coding has been done using responsive web design to make it mobile device-friendly.

Recorded Books Adds All-You-Can-Watch Streaming Video Library Service

Binge-viewing could be coming to a library near you. RBmedia, which owns Recorded Books, has released an unlimited streaming video service for libraries, as well as a new version of its app to allow patrons to access multiple content services, including the streaming shows. RBdigital, the specialized streaming video service, will give library users the chance to view videos from RBmedia's licensed content in the same way they watch shows on Netflix. They'll be able to watch as many shows as they like in a seven-day period while the library pays for a single checkout.

The Intrusion of Social Media in Learning

Social media has evolved into a tool for creating and promoting the "self," creating a tension between encouraging individual expression and overemphasizing the self in a collaborative setting.

Unizin Partners with McGraw-Hill Education for Inclusive Access Program

Unizin, the nonprofit consortium of 25 member universities, has teamed up with McGraw-Hill Education to combat the high cost of textbooks. The deal will make the company's digital learning materials available to nearly 1 million students through an "Inclusive Access" model, which automatically provides students with their course materials on the first day of class for a low, flat fee.

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