From wearables, to smart objects and environments, to sensor networks, and more, our choices for connecting with the Internet of Things are increasing exponentially. We are now beginning to speak in terms of the Internet of Everything. CT asked Robbie K. Melton, associate vice chancellor for mobile and emerging technologies at the Tennessee Board of Regents, for some advice and insight for higher education institutions as they explore the unique applications of the IoE in education.
The University of California, Davis has recently gone public with its Inclusive Access initiative, a program that uses digital course materials in an effort to save students money.
A research team at Carnegie Mellon University has developed open source software that will allow social media sites to identify fraudulent accounts, reviews and followers.
Pearson and campus retailer Follett Higher Education have partnered to offer Pearson's Digital Direct Access model to Follett's college partners and more than 1,200 campus bookstores across the United States.
Marshall University history students have the opportunity to contribute to the digital commons through Clio, a free tool that highlights thousands of historical and cultural sites throughout the United States, curated by the crowd.
The Center for Online and Hybrid Learning and Instructional Technologies (COHLIT) at Rutgers University in New Jersey has partnered with Volute to launch the Volute Marketplace, where universities can bundle and share personalized education solutions.
3D4Medical has released Lecture Builder, an interactive software application designed to help medical school professors create custom anatomy lectures and content for students.
A new survey from Cengage Learning found that open educational resources in higher education have the potential to triple in use as primary courseware over the next five years.
Students at Bluefield College in Virginia now pay a flat, discounted fee to receive all of their required textbooks before their classes start.
A recent learning space renovation at Indiana University focused on informal learning, collaborative technology and sharing ideas and content across multiple devices and users.