Esports in Colleges & Universities: Articles & Resources


Texas A&M Offers Art History Video Game as Credit-Bearing Course

A video game about 15th and 16th century art is the center of a new course this fall at Texas A&M University.

Triseum Opens Online Store of Education Gaming Experiences

For the online store launch, the company has released new versions of its calculus and art history games.

Pearson and DuoLingo Partner on Foreign Language Education

Through the partnership, students at participating institutions will be able to access personalized learning tools built on Pearson content through the DuoLingo platform. Courses in Spanish, French, German and Italian will be supported beginning this fall.

Carnegie Mellon Engineering Prof Teaches Materials Science with Minecraft

Carnegie Mellon Engineering Prof Teaches Materials Science with Minecraft

An assistant professor of mechanical engineering at Carnegie Mellon University (CMU) is using Minecraft to teach her students about the properties of building materials.

Social VR Platform AltspaceVR Says Goodbye

With around 35,000 active monthly users, AltspaceVR is shutting down due to financial difficulty.

kahoot1

Kahoot! Adds $10 Million in Funding, Launches Mobile App

Kahoot!, the popular game-based learning platform, has added $10 million of funding to its series A financing round, the company said Wednesday. A group of new private investors from Norway, where Kahoot! is based, led this series A extension funding round, joining current investors Microsoft Ventures, Creandum and Northzone.

makers1

Call for Entries for Maker Faire San Diego 2017

The third annual Maker Faire San Diego, Oct. 7-8, in Balboa Park, is now open for entries. This family friendly, two-day event, 10 a.m.-6 p.m., welcomes a variety of diverse, out-of-the-box ideas from makers, inventors, tinkerers, do-it-yourselfers and hackers.

Top Hat Launches Courseware Online Marketplace for Higher Ed

The marketplace aims to take on textbook publishers by offering students a more affordable and engaging option for courseware than traditional textbooks. Higher ed instructors can utilize the marketplace to flip their classrooms, launch hybrid courses, gamify lessons and amplify student comprehension and engagement with digital, dynamic educational content created by other educators.

vr1

Q1 VR Headset Shipments Display a Bright Future

Oculus Rift is out, but Oculus is in. Even as Facebook's virtual reality system had just 99,000 shipments during the first quarter of 2017, the Oculus deal with Samsung drove the latter company's shipments to five times as many units over the same period.

Coding, Cybersecurity, Game Development Bootcamps Come to Miami Students

Miami-Dade County Public Schools, CareerSource South Florida and TechLaunch @FVI teamed up to bring coding bootcamps to the next-generation workforce in Miami this summer.