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Esports in Colleges & Universities: Articles & Resources


Eastern Conference Esports Grows to 57 Schools

The Eastern College Athletic Conference (ECAC) has grown to 57 esports member institutions, double the number the sports association had last year. The latest universities to join were Syracuse and Seton Hall. ECAC is an inter-collegiate organization that sponsors championships, leagues, bowl games, tournaments and other competitions throughout the country.

6 Colleges Launch or Expand Esports Programs

Recently, Northcentral Technical College in Wisconsin said it was launching a varsity team that would compete as a member of the National Association of Collegiate Esports (NACE), a governing body for college esports.

AI and Mixed Reality Drive Educational Gaming into 'Boom Phase'

Artificial intelligence and mixed reality have driven demand in learning games around the world, according to a new report by Metaari.

Gaming Computers and 2-in-1 Devices on the Rise as Overall Computing Market Slides

While traditional personal computers and tablets are continuing to lose their luster worldwide, other types of computing devices are holding strong.

University Pours $7.7 Million into Immersive Gaming Research

A New Zealand university is committing $4.5 million alongside $3.2 million in government funding to research immersive gaming. The University of Canterbury in Christchurch is using the money to assemble an international team of academic experts for its new Applied Immersive Gaming Initiative.

Esports Scholarship Focuses on Sports Medicine, Gamer Wellbeing

Hyperice is collaborating with University of California, Irvine to create a scholarship program for esports for non-players.

SimXperience Upgrades G-Force Simulator Seat for Esports

SimXperience has launched the GS-5 G-Seat, a G-force simulator seat designed primarily for racing esports and flight simulators that offers a number of refinements over its predecessor, the GS-4.

Cengage Partners with MobLab for Gaming in Economics

Cengage is incorporating game-based learning into its economics courses, thanks to a new deal with MobLab. The partnership will integrate application-based games into Cengage's flagship offering, MindTap, for digital coursework.

Kahoot Update Intros New UI, Spreadsheet Import

Kahoot has released an update to its popular classroom response platform. The new version adds a spreadsheet importer and several UI enhancements.

Triseum to Release 2 New Learning Games

This fall, Triseum is expanding its ARTé video game suite with two new art history games that immerse students in the history and creation of art and architecture around the world.