UK virtual reality (VR) soft skills company Bodyswaps and Meta Immersive Learning have announced a partnership to give 100 colleges and universities across the U.K., U.S., Ireland, Canada, France, and Belgium access to VR hardware and software through $150 million in grants from Meta and Bodyswaps' full soft skills learning library.
Norwalk Havoc Robot League (NHRL) founder Austin McChord has announced STEM education grants of $2 million in two separate initiatives: $1 million in $10,000 grants each to 100 nonprofit universities, colleges, and tech schools to promote STEM education and iSports, and $1 million to STEM charities.
Texas Tech University is launching a one-year pilot program to help students in the state complete their diplomas or earn a GED. The program is in partnership with TTU Kâ12, a fully online school district operated by Texas Tech, and is being made possible by a $1.8 million grant from the United States Department of Education and the Texas Workforce Commission.
The Defense Advanced Research Project Agency (DARPA), an arm of the U.S. Department of Defense (DOD), is taking proposals to compete for $750,000 in awards to develop projects that use innovative AI approaches, such as self-directed, remote AI tutoring, to train adults for the current and future national security workforce.
The Ellucian Foundation, the charitable arm of the Ellucian higher education technology solutions company, has announced its 2022 award of $500,000 in PATH (Progress, Accomplishment, Thriving, and Hope) scholarships to 35 historically Black colleges and universities and minority-serving institutions across the United States.
The American Water Association Charitable Foundation is accepting grant applications from Oct. 1 through Dec. 31 as part of its Keep Communities Flowing program, which awards funding for Water and Environment, Workforce Readiness, and STEM Education programs.
The United States Department of Education (ED) has opened two grant applications for fiscal year 2022: one for mental health service providers (MHSPs), and one for postsecondary institutions to form partnerships to fund training and placement of MHSPs in high-need schools.
A new grant program from Vernier Science Education will provide 10 Kâ12 or college educators with funds this year to promote STEM literacy. Those awarded will receive their choice of $1,000 worth of Vernier technology, an annual license for Vernier Graphical Analysis Pro, and three hours of virtual professional development.
XPRIZE, an organization that operates competitions to "solve humanity's grand challenges," has announced three Digital Learning Challenge finalists that are using AI methods, big data, and machine learning to better study educational outcomes.
The United States Department of Education has launched the Future Finder Challenge, calling for strategists, developers, user-centered designers, and educators to build digital tools that better support adult learners in their journey from education to the workforce.