San Diego State University has created a center for teaching with virtual-, augmented- and mixed-reality tools that supports research in the cross-curriculum implementation of immersive pedagogies.
A program at Georgia State University is widening the scope of digital literacy to include problem-solving and leadership strategies.
SkillsCommons provides a massive but navigable repository for the workforce development pipeline — supporting programs with affordable, openly licensed training and education materials.
The OmniSOC security operations center exchanges security data and best practices with institutions throughout the higher education sector.
The United State Department of Education has launched a new grant program offering $307.5 million in funds for states to "create adaptable, innovative learning opportunities for K-12 and postsecondary learners in response to the COVID-19 national emergency."
The $2 trillion Coronavirus Aid, Relief and Economic Security (CARES) Act, signed into law on March 24, 2020, includes about $30.75 billion directly dedicated to the needs of public education.
The foundation arm of the Entertainment Software Association recently announced a new esports scholarship specifically for women and minority students.
The Association of Public and Land-grant Universities has received $2.5 million from the Bill & Melinda Gates Foundation to provide "capacity-building services" that will support "student-centered university transformation" at its member institutions.
At Louisiana State University, an undergraduate student used 3D printing and a lot of ingenuity to create the first personalized human model for cancer research.
Australia's University of Canberra is simplifying students' higher education journeys with a holistic approach to constituent relationship management.