Yale School of Management's Center for Customer Insights has implemented an experiential learning platform a part of the school's Discovery Projects initiative.
Virtual reality devices will grow by nearly 85 percent for the next five years, driven in large part by gaming and educational applications, according to a new report from ABI Research.
Salesforce.org, the philanthropic arm of Salesforce, has introduced its Higher Education Data Architecture, an open-source data architecture designed to help higher education institutions rapidly deploy Salesforce's constituent relationship management platform.
Researchers from the UCLA Graduate School of Education and Information Studies have been awarded a $2.8 million grant from the National Science Foundation to develop and study a professional development program to help middle and high school science educators teach their students to argue scientifically.
Providing more support for instructors may improve the student experience in massive open online courses, according to a study conducted by researchers from Penn State and the University of Central Florida.
According to initial results from recent pilot, digital game-based learning improved student engagement and self-efficacy in writing courses at 14 colleges and universities.
An alliance made up of 11 major universities across the United States has knocked its goal of graduating more students -- including more low-income students -- out of the park.
MindTap Math Foundations is meant to address what students said is the biggest challenge they have in being ready for college: lack of time.
A data breach at the University of California Berkeley provided criminals with access to banking information and Social Security numbers belonging to about two-thirds of its current students and half of its employees, among others.
A Pennsylvania university is reaching out to local high schoolers to participate in a workshop that will introduce them to STEM-related careers and education.