A summer program at Stanford University introduced high school girls to artificial intelligence.
More than seven in 10 students (72 percent) wait until a new course has started before they invest in course material. Another 27 percent never buy the course material at all. These results come from a survey done in May 2016 of 500 currently enrolled college students by Wakefield Research on behalf of VitalSource.
The University of Nevada, Reno is expanding an existing partnership with a private party to launch an online master of public health degree in spring of 2017.
The university will use the funding to build a research facility on campus that is focused on autonomous vehicles and advanced robotics projects.
Worldwide revenues for the augmented reality (AR) and virtual reality (VR) markets are expected to grow from $5.2 billion in 2016 to more than $162 billion in 2020, according to research done by the International Data Corporation (IDC). The $156.8 billion increase represents a compound annual growth rate of 181.3 percent over the 2015-20 forecast period.
University faculty members are developing a device, First Class, that uses artificial intelligence to help pre-service teachers practice student engagement techniques.
Does a study of the scene of Ricky Bobby flailing around in his BVDs trying to put out a non-existent fire in Talladega Nights have a place in higher education? That particular movie could surface alongside other Will Ferrell classics — as well as movies featuring Charlie Chaplin, Lucille Ball and others — in a massive open online course examining the history of slapstick comedy in film over the past century.
A new tool designed to help students with the Common App, the inli.ne browser extension for Chrome, is now available.
Evolution Labs' SA360 platform will deliver information via multiple devices tailored for the specific needs of individual student-athletes on the ETSU campus.