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Research, Surveys & Forecasts


Mixing in Online Courses Boosts Outcomes for CC Students

A statewide study of 30 SUNY community colleges found that, overall, students who successfully completed online courses nearly doubled their chances of earning a degree or transferring to a four-year college.

Gartner: 10 Ways Technology Will Change What It Means to Be Human

"The human condition is being challenged as technology creates varied and ever-changing expectations of humans," according to research firm Gartner. That's the theme behind 10 strategic predictions it has made for 2020 and beyond: ways that technology will change the way humans work and interact with their environment and each other.

Adaptive, Flipped Approach to Introductory Statistics Lifts Outcomes in 4-Year Schools

A multi-year pilot in Maryland that aimed to redesign the curriculum for introductory statistics using adaptive learning technology and active learning pedagogy found a spark of success among students in four-year institutions.

Research: Flipped Learning Boosts Test Scores

The latest word on the use of "pre-class activities" — flipped learning — is that it improves student engagement in the class itself as well as students' assessment scores. A recent study by a team of researchers from Macmillan Learning and the University of Connecticut examined the use of flipped learning through Achieve, a new Macmillan digital learning tool, and found a "significant effect" with its use.

Americans Place Highest Value on Higher Ed Programs that Align with Career Pathways

According to a new report from nonprofit Strada Education Network, American adults most value higher education programs that are directly related to their career paths.



4 Steps to Effective Data Use in CTE

Education and social policy research organization MDRC recently issued a 10-page brief laying out the challenges career and technical education programs face in collecting data and four steps they can take "to strengthen their own CTE data-collection and measurement activities."

End Users Will Spend $52 Billion on Wearables in 2020

According to a forecast from Gartner, worldwide end-user spending on wearable devices will reach $52 billion next year.

Study: Today's Classrooms Don't Foster Enough Creative Problem Solving Skills

The ability to communicate effectively, think creatively and collaborate are key skills that employers are looking for, but a new study from Adobe finds a gap between the demands of the job market and lessons in the classroom.

Fully Online Courses Are No. 1 Requirement for Many Working Learners

A recent report from child care and education benefits company Bright Horizons found that four out of five working learners do some of their learning online, and more than half are enrolled in courses that are entirely online.

College Websites, E-mail Among the Most Important Information Sources for Prospective Students

When prospective students are learning about colleges, their top information source is e-mails from the school, according to a report from Eduventures, the research arm of NRCCUA.