A team of participants at Brown University has undertaken a project to expedite archaeological laboratory research with the use of a customized digital recording system.
Teachers from elementary, middle and high schools in Tuscola County, MI will join students and professors from the University of Michigan on a dig to excavate the bones of an 11,000- to 13,000-year-old mastodon.
On September 20, the New York University Tandon School of Engineering formally opened its new MakerSpace.
Cornell University received $23 million from the National Science Foundation to build a center on campus that will investigate principles of beam accelerators, which will have applications to other scientific fields like biology, chemistry and physics.
Facebook founder and CEO Mark Zuckerberg and pediatrician Priscilla Chan have enlisted help from UCSF, UCB and Stanford to build a $600 million biomedical science research center in San Francisco. The facility will use $3 billion over the next decade to cure diseases.
During the first week of October, 6,500 middle school students will participate in the first Boston STEM Week. The initiative brings hands-on STEM curriculum developed by MIT and other organizations to 36 middle schools, with plans to reach 2,000 schools by the end of 2020.
From wearables, to smart objects and environments, to sensor networks, and more, our choices for connecting with the Internet of Things are increasing exponentially. We are now beginning to speak in terms of the Internet of Everything. CT asked Robbie K. Melton, associate vice chancellor for mobile and emerging technologies at the Tennessee Board of Regents, for some advice and insight for higher education institutions as they explore the unique applications of the IoE in education.
The National Security Alliance is hosting an annual exercise for students and professors to apply programming skills to solve problems related to national security.
Researchers at the Rochester Institute of Technology and Bradley University have received a $1.19 million grant from the National Science Foundation to study the effectiveness of K-12 efforts to encourage computing skills.
Researchers from the University of Michigan have discovered that video gamers can be as good or better than professionally trained crystallographers and computer algorithms at identifying the shape of a protein, a finding that has the potential to bolster citizen science initiatives and classroom gamification.