Technology-Enabled Teaching >> If You Build It, We Should Come
        
        
        
        When technology experts
  are involved from the get-go,
  ‘smart classroom’ construction
  projects are dramatically
  improved—and less costly. 

When a campus is engaged in an architecture-and-technology integration
  project, learning from mistakes can be a costly educational process indeed.
  Yet, simply knowing more about how such an integration process should
  work, who the players should be (and what they can bring to the table), and
  how all project participants should, ideally, work together to create effective 
  technology-enabled
  teaching environments will result in better project results, and fewer gray 
  hairs for
  anyone tasked with the technology planning for construction projects.
Back to the Beginning
  
Campus construction projects often begin as a gleam in the eye of a campus 
  administrator. Then, as the project progresses from concept to detailed architectural 
  program, the administration and facilities staff work with the project architects 
  to determine and meet the needs of the interior of the proposed building, while 
  working on the exterior of the building, to create an appropriate aesthetic 
  statement for the campus. The selection of building materials, the flow of interior 
  spaces, even the human emotions the designed environment evokes, are all carefully 
  considered. 
  "
Lighting and acoustics have a great impact on the way students can learn, but they tend to be 
value-engineered right out of projects."
-Steve Fitzgerald, University of Minnesota
  Yet, curiously, as the architectural program is getting off
  the ground, the technology that will live within the edifice is
  often discussed only in broad, general terms. Buzzwords such
  as “smart classrooms” and “wireless technologies” appear 
  in
  nearly every program document for new college and university
  instructional buildings. On average, between 1 to 3 percent
  of the overall project budget for new campus construction is
  for built-in technology, an amount that varies widely depending
  on the needs and goals of each individual project—and
  depending upon how early in the process technologists come
  into the picture.
  Dollars aside, the question of when technology staff should
  be involved in the planning, programming, and design phase
  of designing instruction and learning spaces is one of great
  interest to those who are responsible for putting technology-enabled
  teaching tools in the hands of educators and students.
  While there is a lot to be said for terrazzo floors and three-story
  atriums, there are few systems costing only 1 to 3 percent
  of overall construction budgets that have as great an
  effect on the education process as d'es technology.
  Without effective technology integration, campus buildings
  are decorative, but not functional. On the flip side, without good
  design, campus buildings are functional but lifeless. It’s the melding
  of architectural design and technology planning that allows
  both to happen in a way that is complementary, not conflicting.
Building the Right
  Project Team
  The cast of characters in the drama that is
  building construction or renovation is
  never the same twice, and can often
  change during a several-year project, both
  in structure and in composition. Here are
  the main players in a “typical” project:
Campus representatives. Building projects are usually 
  headed up by members of the administration and/or facilities groups. While technology 
  is often recognized as an important project component, the campus planning and 
  construction staff focuses most of its attention on the other 97 to 99 percent 
  of the budget that d'es not include technology (go figure!). Technology representatives 
  are brought in at some point, sometimes during the initial programming phase. 
  But amazingly, at other times they’re involved after construction plans are 
  complete and the network drop locations, data closets, and server rooms have 
  already been placed on the drawings.
Exactly who the campus technology representatives are, and which technologies 
  and whose interests they represent, depends on the organization of the campus 
  technology departments. At the University of Minnesota, for 
  instance, Steve Fitzgerald is the director of Classroom Management (www.classroom.umn.edu), 
  which is an organization created to meet the needs of educators and learners 
  by coordinating construction of new classroom spaces and maintaining, upgrading, 
  and supporting existing classrooms on campus. “We’re in contact with students, 
  faculty, custodians, campus planners, hotline support operators, and room schedulers,” 
  says Fitzgerald, but adds, “We’re unusual in that the Office of Classroom Management 
  provides the one voice that represents all sides.” 
 Other institutions provide a range of technology representatives to project 
  teams, which can include structured cabling and networking specialists, telephony/telecommunications staff, AV designers, distance learning specialists, and security 
  video and alarm specialists. 
Besides the campus technology specialists, there are often faculty or departmental 
  experts who have specific requests with respect to technology implementation 
  in new building projects. Their expertise can be very useful in the early phases 
  of design (especially in the planning of science buildings), and can prevent 
  costly redesign or rework in making spaces appropriate for equipment or systems. 
Design professionals. The design team is usually 
  led by an architect, and typically, the architect 
  leads the campus administration and facilities representatives in the programming 
  phase, which is where the needs of the campus are identified and presented in 
  a written and graphical program. The program covers the needs of space (square 
  footage), number and capacities of classrooms and offices, and spatial affinities 
  both within the building and between the new building and the rest of campus. 
Once a program has been established and the architect is ready to start setting 
  pen to paper, a project team is assembled. Structural, mechanical, and electrical 
  engineers are brought in to begin fleshing out the details of the design. Landscape 
  and interior architects are tasked with their respective design responsibilities. 
  Consultants are hired to provide specific services, which vary according to 
  need but can include technological disciplines, food service, and wayfinding. 
As these pre-design and design development phases move toward developing construction 
  documents for bidding and building, the campus technology representatives are 
  consulted for their input. But importantly, whether this happens toward the 
  beginning of the process or the week before the bid g'es out is a determining 
  factor in the success of any building project from a technology standpoint. 
  Kari Campbell, director of Technical Services at Minneapolis Community 
  and Technical College, (MN) remembers a recent project: “Technology 
  was the last thing considered. We were left to review the plans to try and find 
  the things that were missing. Electrical outlets, lighting, and switching of 
  lights are often not part of the planning. But when [technology is] left to 
  the very end instead of being integral to the planning at the very beginning, 
  it becomes a conflict.” 
  "The owner's representative monitors design and construction, manages budgets and deadlines, and solves problems -- all with the owner's interests represented first."
The importance of coordination with the electrical engineer 
  especially, is hard to overstate in technology planning and design. As for what 
  information the electrical engineer needs, Gayland Bender of St. Paul, MN-based 
  consulting engineers LKPB (www.lkpb.com) 
  explains: “Each design team member needs to know enough about technology to 
  determine how it may affect his respective responsibilities for design of the 
  facility; therefore, the electrical engineer should be asking for the input 
  early on. He should schedule meetings specifically for technology input to the 
  building space program, to capture interface requirements such as computer-grade 
  quality power for electronically sensitive equipment, proper light controls 
  for rooms with multimedia presentations, and isolated ground boards in technology 
  rooms, to bleed off static electricity and establish a uniform ground plane 
  for the operation of all equipment.” As the member of the design team who specifies 
  electrical outlets, lighting and light switching, electrical screen connections, 
  power protection, ceiling projector outlets, conduit inside of walls for security/multimedia/structured 
  cabling systems, and sleeving for low-voltage pathways throughout a building, 
  the electrical engineer needs to understand, early on, what the owner’s present 
  and future needs will be. 
With respect to technology, one of the main functions of the electrical engineer 
  is to ask questions. Clients often question such an inquisitive approach, says 
  Brian Rice, with Minneapolis institutional architects Horty Elving (www.hortyelving.com). 
  “Some ask, ‘If you’re the expert, why are you asking this?’ But asking questions 
  might open up options that they weren’t aware of, and if we can avoid putting 
  something in that d'esn’t belong, why not avoid changes in advance by listening 
  to the end users?” 
Consultants
 play an important role in most new construction 
  or renovation projects. Most architecture and engineering firms cannot afford 
  to maintain full-time specialists in technology design areas such as multimedia, 
  cabling, networking, telephony, and wireless. So, wherever there is a gap in 
  expertise on the architect’s design team, a consultant can provide specialized 
  expertise. Consultants are frequently retained on the college or university 
  side as well; IT staffing levels are often barely sufficient to maintain and 
  support current systems, much less provide hundreds of hours to support a years-long 
  design and construction process. Retaining a consultant can allow a campus technology 
  group to have early and continuous involvement in the design process without 
  adding FTEs (full-time employees or equivalents) or having to manage the construction 
  document-and-meeting bureaucracy. 
Technology consultants can also bridge the gaps that 
  often exist between the campus technology groups, the architects, and the engineers. 
  Campus technology representatives usually know what they and their end users 
  need, but they are not intimately familiar with the construction process, construction 
  documentation, bid specifications, and drawing formats, or with the labyrinthine 
  steps required to get a change made once the construction documents are finished. 
  Architects and engineers often have a generalist-level understanding of the 
  relevant technologies, but not the specialist-level expertise necessary for 
  high-level integration of technology with building systems. The role of the 
  technology consultant is to bring these two groups together, to bring knowledge 
  of what other campuses are doing and how similar technology/design integration 
  problems have been solved elsewhere, and to provide each group with the assurance 
  that its needs are being met. Ken Anderson, a project manager with the national 
  construction management firm CPMI (www.cpmi.com), 
  sums up the consultant’s role: “A good technology consultant ties everything 
  together.” 
Also in the picture in many projects is the owner’s representative. 
  This could be a member of the campus administration or facilities department, 
  an architect (usually not from the firm or firms designing the building), or 
  a construction management firm. The role of the owner’s representative is to 
  monitor the design and construction processes, manage budgets and deadlines, 
  and solve problems that arise during the course of the project, doing all of 
  this with the owner’s interests represented first and foremost. 
Because technology is often installed toward the end of a construction project 
  (with some systems literally the last to hold up building completion), there 
  is potential for conflict, both in terms of schedules and budgets. Built-in 
  technology may be only 1 to 3 percent of the overall project budget, but if 
  cost overruns in other parts of the building eat into contingency funds, there 
  may be little flexibility available on the part of the owner’s representative 
  to accommodate change requests late in the project. A key to successfully working 
  with an owner’s representative is to let that individual know about technology 
  and related needs early, in terms of time, probable costs, and coordination 
  with other groups. 
"In some of our higher ed projects, each department wants 
servers under its control; a mini server room in its area."
-Jeffrey Lee, HGA
The Building
 
Large campus construction projects are often split into multiple design packages 
  for different types of contractors, depending on the phase of the project. Each 
  package has implications for technology. 
The excavation and preliminary sitework package should 
  be planned to allow for copper and/or fiber connectivity between the new building 
  and the rest of campus. The extent to which the campus network is used for telephony/voice systems, or by security for monitoring cameras and alarms, and by facilities 
  for monitoring building systems, will help determine the appropriate sizes, 
  quantities, and channeling of in-ground pathways. 
The building construction package, while often not 
  containing much actual technology equipment, is the key to successful technology 
  integration. What follows is a partial list of questions that should be asked 
  in order to flush out the elements of the building construction design package 
  that are essential to successful technology-enabled teaching: 
Is there enough room for everything? Jeffrey Lee, 
  telecom designer for the nationwide architecture firm HGA (www.hga.com), 
  notes that “in some of our higher education projects, there’s an IT group to 
  handle data servers, but each department wants its own servers under its control; 
  they want a mini server room in their areas. Especially in the performing arts, 
  each of that area’s studios needs space for equipment racks, or needs to have 
  a control room nearby.” Clearly, space issues for technology equipment need 
  to be dealt with in the program or early pre-design phases, not when the walls 
  are going up. 
Are things in the right place? Due to distance limitations 
  of current copper-based LAN cabling, the relative positions of the technology 
  rooms (TR) and main equipment room (MER) on the horizontal and vertical axis 
  through the building need to be within the specifications of the initial cabling 
  technologies. When an architect moves a technology room early in the design 
  phase (in order to give the department chair a larger office, for example), 
  the technology cost and functional implications are not considered, unless someone 
  is at the table to explain the permissible parameters. 
Can everybody see? Today, most technology-enabled 
  teaching rooms are being designed as projection-centric or projection-capable, 
  meaning that the main electronic visual aide to teaching is one or more front-projected 
  images at or near the front of the classroom. To facilitate this use of projection 
  technology, a sightline study is necessary to determine two things: First, d'es 
  each student seat have a comfortable visual pathway to one or more of the projected 
  images? Second, d'es the projector have a line-of-sight to the screen? Since 
  construction plans for lighting frequently do not state the fixture type on 
  the drawing, but refer to a separate appendix or table, it can be time-consuming 
  to make sure that (for instance) no pendant lights are hanging in-between the 
  projector and the screen.
Also, the use of varying ceiling heights and soffits, 
  while useful in some respects, can, without careful coordination, make the projector-screen 
  relationship problematic. Another important part of help-ing to create a projector-capable 
  classroom is the “switching” of lights (addition of on/off or dim capability). 
  Says Campbell at MCTC: “Instructors really want the ability to turn off lights 
  above the screen, for instance.” Switching only the lights directly in front 
  of the screen d'es two things: It prevents direct spill of light onto the screen, 
  effectively raising the screen-image contrast ratio and apparent image quality 
  by improving black levels, and it allows the instructor to keep the rest of 
  the lights in the room on for notetaking and so that the instructor can continue 
  to see and be seen. 
  Amazingly, technologists are often brought in after construction plans are complete and network drop locations, data closets, and server rooms are planned.
Can everybody hear? Classroom acoustics get a lot 
  of attention, but are often subject to concerns beyond that of what is best 
  for learning and teaching. “Lighting and acoustics have a great impact on the 
  way students can learn, but they tend to be value-engineered out of projects,” 
  notes Fitzgerald at Minnesota. “The classroom is a sophisticated teaching and 
  learning system; basic design elements need to be considered from the outset.” 
  This is especially important when class sessions involve distance education 
  interactivity or are recorded for video-ondemand playback; the room needs to 
  be quiet with respect to the noise generated by the HVAC system, and nearby 
  plumbing and electrical transformer systems. Noise criteria specifications can 
  be used to convey to the architectural team what the acceptable amount of noise 
  would be from the building systems. The other main source of intruding noise 
  is from environments outside the classroom: adjoining classrooms, hallways, 
  other floors above and below the classrooms, and the outdoors. Windows, doors, 
  walls, and floors need to be carefully considered in terms of how they contribute 
  to the learning environment by shutting out distractions. Finally, reverberation 
  is a factor that needs to be controlled in large classrooms: The RT60 (or reverberation) 
  rating needs to be appropriate for the type and size of the instructional space. 
Successful Approaches
 
Get technologists involved early. Campus technologists 
  and building designers agree that the most important approach to integrating 
  campus architecture with technology-enabled teaching is to get the campus technology 
  people involved early in the process. There are at least three main benefits 
  in early involvement by the campus technology team(s): 
1) Being in sync with the program. This means that 
  the design team explains the intended use of the various spaces so that the 
  technology groups can identify the possible technologies that will be needed 
  in the space. Often, technologists are merely handed a set of blueprints and 
  told to add their “stuff.
” Yet, involving the campus technologists in the programmatic 
  detail of how the end users envision the spaces will be used allows technologists 
  to assess potential needs more accurately, with fewer expensive changes late 
  in the process or after project completion. Bender at LKPB agrees with this 
  approach: “Facilities that are prepped for present and future cables and devices 
  mean less cost of future installation, without tearing up walls, floors, ceilings, 
  or finishes.” What’s more, discussion of the architectural program with technology 
  staff at an early phase can bring to light additional program requirements that 
  may have been overlooked with respect to technology issues. 
2) Looking good. Involving the campus technology 
  staff early in the process will help to develop the necessary user technology 
  interfaces. This includes location of floor boxes, poke-throughs, wall plates, 
  switches, and other cable access and control decisions. The earlier in the process 
  that these can be identified, the more likely they can be resolved in a way 
  that is user-friendly and aesthetically pleasing. 
3) Protecting the dollars. Identifying technology 
  needs early in the project ensures that adequate funds are budgeted for these 
  needs. This will reduce the budget shock that results when administrators are 
  presented with the actual technology budgetary needs midway through a project, 
  long after the initial (inadequate) technology budget has been reduced further 
  in order to pay for the terrazzo mosaic in the building’s lobby. Further, a 
  free flow of information about best practices among architects, consultants, 
  engineers, and campus technology staff allows standards to be raised where appropriate 
  (and when new technologies have become available or are on the horizon), while 
  retaining control over costs through careful evaluation of whether lists of 
  requested items are necessary or sufficient. 
Set standards. Another approach that has worked for 
  many schools, is to develop a set of design standards that is given to the design 
  team at the beginning of a project involving classrooms or instructional spaces. 
  The standards cover all areas of design that impact or are impacted by technology, 
  even though the technology itself is not specifically identified, because of 
  the rapid change involved in telecommunications and audio/visual systems. Rather 
  than listing model numbers of individual technology components, general assumptions 
  are made regarding the use of projection systems, display monitors, cameras, 
  and the need for interconnection cabling and cabling pathways. These standards 
  should be reviewed at a high level every two to three years, to ensure that 
  they represent the current best practices of the institution. Part of this review 
  should involve looking at what comparable institutions are doing with respect 
  to building and technology standards; an architect and/or consultant can prove 
  useful for this review process. 
In the End
 The success of providing technology-enabled 
  teaching systems depends to a large degree on the ability of campus technology 
  staffs to have their voices heard during the planning and design of campus building 
  projects. Early involvement brings a greater degree of foresight in preventing 
  costly changes, and it also helps build relationships and open lines of communication 
  with the architects, engineers, owner’s representative, and consultants, for 
  the inevitable changes that need to be made. Understanding the role that each 
  person or group plays in the development of technology-enabled teaching spaces 
  helps everyone on campus do his job better.