A two-year Arizona institution with a film school recently went public with details about its screening room.
The University of Maryland University College is the largest institution in the country to go "commando" on textbooks. As of this academic year undergraduates don't have to lug them around or spend a dime on them — and the benefits don't end there. Here's how UMUC achieved an amazing goal.
SpotOn, an initiative of Ohio State University, has partnered with Oak Hills Local School District to offer professional development in the evaluation of digital content.
St. Petersburg College and Smart Sparrow have partnered to launch the Learning Design Starter Kit, a free tool designed to help faculty create their own digital learning resources.
Ricoh has launched the Multifunction Printer for Education Series, a collection of printers designed to better integrate into classrooms and other educational settings by interfacing with learning management systems, cloud storage and print management software.
The University of Michigan, a founding partner of MOOC company Coursera, has followed through on a fall 2015 commitment to deliver massive open, online courses on edX as well.
Virtual reality devices will grow by nearly 85 percent for the next five years, driven in large part by gaming and educational applications, according to a new report from ABI Research.
Yale School of Management's Center for Customer Insights has implemented an experiential learning platform a part of the school's Discovery Projects initiative.
Providing more support for instructors may improve the student experience in massive open online courses, according to a study conducted by researchers from Penn State and the University of Central Florida.
According to initial results from recent pilot, digital game-based learning improved student engagement and self-efficacy in writing courses at 14 colleges and universities.