Rather than rely on a single LMS to manage all aspects of teaching and learning on its 17 campuses, the University of North Carolina system created an app store that gives faculty a chance to experiment with cutting-edge tech.
Knewton has announced that its chief executive officer, Jose Ferreira, is stepping down and joining the company’s Board of Directors to help guide the company as it continues to expand its reach into new markets and products.
The United States Department of Education has released its final rules to improve oversight and clarify the state authorization requirements for institutions to participate in federal student aid disbursement programs — which will impact more than 5.5 million students.
Educators still use "adaptive" and "personalized" learning interchangeably. Does it matter?
The global interactive whiteboard (IWB) market is expected to grow at a compound annual growth rate of almost 7 percent from 2016 through 2020, according to a recent report issued by London-based tech market research firm Technavio.
A four-year project at Pepperdine University will work to establish a network of 12 makerspace clubs in the United States, Europe and Africa.
In an effort to bring students together and foster collaboration, the University of Charleston in West Virginia has opened up a new a facility for students looking to enjoy live sporting events with peers.
The University of California, Irvine Division of Continuing Education is launching its first Coding Boot Camp, designed for working professionals and students.
BrainStorm STEM Education has launched Python Temple, a new course intended to teach students how to program using Minecraft and Python.
A new center at the University of Southern California aims to apply the real-time data generated by the Internet of Things to teaching and learning.