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AV & Presentation


University System of Maryland Rolls Out Virtual Science Labs Across All Campuses

The University System of Maryland has partnered with Labster to provide its virtual laboratory simulations across all USM institutions.

Crestron Intros Web Conferencing Systems for Small Spaces

AV company Crestron has developed a new line of tabletop conferencing systems that enable "one-touch" web meetings for small work spaces, such as home offices.

New AVer Distance Learning Camera Features AI Auto Tracking

AVer has introduced a new distance learning camera that uses artificial intelligence to automatically detect and follow an instructor's movement in the classroom, with no need for a camera operator.

USC Deploys $2 Million AV Network in Prep for Hybrid

The University of Southern California is investing close to $2 million in a project to deploy an AV network to cover 248 classroom spaces for hybrid learning.

Bringing Career Skills to Life in VR

At Fox Valley Technical College, students are using virtual reality to safely explore the inner workings of a diesel engine — while it is running.



Epson Launching 8 New Laser Projectors for Education

Epson has introduced eight new models in its BrightLink and PowerLite lines of projectors. All of the new models are laser-based and designed specifically for education.

Research Enables iPhone Videos to be Merged into 4D Movies

A team of researchers at Carnegie Mellon University has come up with a way to combine iPhone videos to create 4D visualizations. The results allow the viewer to see action from myriad angles, erase people from the scene to see what's behind them and remove objects that block lines of sight.

HoverCam Integrates Document Camera Software with Zoom

Instructors teaching remotely or in HyFlex learning environments can now access Zoom videoconferencing directly from HoverCam's Flex 11 document camera software.

Supporting Teaching and Research with Immersive Tools

San Diego State University has created a center for teaching with virtual-, augmented- and mixed-reality tools that supports research in the cross-curriculum implementation of immersive pedagogies.

VR Device Creates Realistic 'Touch'

A new virtual reality device from a team of Carnegie Mellon University researchers allows users to "feel" virtual walls and objects.