• online learning

    Ready for Anything with Internet Technology? Aim High.

    Colleges and universities have been impelled, in recent weeks, to conduct nearly all academic and business processes online for our health and safety amid the hazards of COVID-19. Out of this, a persistent question has emerged: Are we really able to carry on the best values of higher education through our online presence? Gardner Campbell considers the question. 04/13/2020

    • Features and Cover Stories
  • Rice Converts Summer School to All-Online Delivery

    To take advantage of the momentum created by a quick switch from face-to-face courses to online version, one Texas university is ramping up plans for a major online summer session too. Rice University, which switched to distance learning in March in response to coronavirus, has decided to offer all of its summer courses online. 04/13/2020

  • ed tech conference calendar

    Upcoming Events, Webinars & Calls for Papers (Week of April 13, 2020)

    Upcoming events include the STEAM Week 2020, OLC Ideate, and the Campus Technology Distance Learning Summit. 04/13/2020

  • cloud computing

    Plotting a Pathway to the Cloud Through User Engagement

    CRM implementations are never easy; but choosing one that's cloud-based brings its own unique challenges. 04/09/2020

    • Features and Cover Stories
  • Call for Code Global Challenge Addresses COVID-19 and Climate Change

    COVID-19 is part of this year's Call for Code Global Challenge, run by the Clinton Global Initiative University and IBM. The challenge is a global program to entice students, developers and other problem solvers with both technical and non-technical backgrounds to create practical applications that use cloud, data and artificial intelligence and can make an "immediate and lasting impact on humanitarian issues." 04/09/2020

  • The top education apps downloaded during the week of March 22, 2020, from the Apple App Store and Google Play.

    Google Classroom Tops Education App Downloads

    A new analysis by App Annie has found that mobile education applications have experienced a 90 percent increase in weekly downloads usage worldwide between the last three months of 2019 and the first three months of 2020. 04/09/2020

  • social distancing

    Johns Hopkins Measures Social Distancing by Twitter Use

    Researchers at Johns Hopkins University have turned to Twitter data to find out whether social distancing recommendations are having an effect in managing the COVID-19 pandemic. 04/08/2020

  • University Creating 20,000 AR/VR Lessons

    Over the next two months, Kosovo's University for Business and Technology will be using the EON Reality platform to create 20,000 augmented/virtual reality lessons across a variety of subjects. 04/07/2020

  • Social Distancing Trainer Shows What Six Feet Away Looks Like

    App Shows What 6 Feet Away Looks Like

    Two education organizations have created a free Apple iOS app to help demonstrate how far to stay away from other people to practice safe physical distancing. The program, "Social Distancing Trainer," was produced by Discovery Education and Afterschool Alliance. The app uses augmented reality to get the idea across. 04/07/2020

  • SUNY Canton Professor Matthew Burnett holds a piece of a face shield he printed in his own studio.

    Free Online Course to Help Fast-Track 3D Printing Skills

    State University of New York Canton Professor Matthew Burnett has been making face shield components to help medical staff protect themselves against COVID-19 as they deal with a deluge of patients in that state. To build capacity and expertise out in the wider world, Burnett has begun offering free weekly instruction via Zoom for those who are interested in 3D modeling and printing. 04/07/2020

  • esports

    Texas Colleges Ramp Up Commitment to Esports

    Two Texas colleges are ramping up esports. When Kilgore College reconvenes in the fall, students will have use of a new esports training room, which opened just prior to the college closing down the physical campus in response to coronavirus. And Navarro College announced that it would be launching a competitive esports league in fall 2020. 04/06/2020

  • SUNY Canton esports

    SUNY Canton Forms All-Women Overwatch Team

    The State University of New York Canton has launched an all-female Overwatch esports team. 04/06/2020

  • Glue Collaboration

    Glue Collaboration Brings Virtual Groups Together in 3D

    A Nordic company has introduced a virtual reality collaboration platform. Glue Collaboration's software by the same name facilitates virtual environments where remote participants can come together to learn, share, plan and create as if they were in the same physical space. 04/06/2020

  • ed tech conference calendar

    Upcoming Events, Webinars & Calls for Papers (Week of April 4, 2020)

    Upcoming events include the STEAM Week 2020, OLC Ideate, and USDLA 2020 National Conference. 04/06/2020

  • hand touching hand rail

    NYU Research Documenting What People Touch as They Move Through Virus-Laden World

    How does COVID-19 get transmitted? Researchers from New York University are out in the streets right now capturing examples of activities where people are coming into contact with surfaces that could host the virus left behind by others who have already touched the same surfaces. 04/03/2020

  • Seniors Invited to Participate in Minecraft Graduation Ceremony

    Some students are hitting Minecraft during their "self-quarantines" to recreate their campuses. And at least one group is planning a national graduation ceremony to take place in their virtual world. 04/02/2020

  • file transformer

    Free Blackboard Tool Converts Files to Accessible Formats

    Blackboard has launched a free tool for boosting the accessibility of digital course content. File Transformer, Powered by Blackboard Ally, allows students to convert files into a variety of alternative formats, such as HTML, audio MP3, ePub, electronic Braille or Beeline Reader. 04/01/2020

  • esports

    Equipping Collegiate Esports Spaces

    Whether using existing systems or outfitting new purpose-built venues, schools see esports as a way to attract students and augment education. 04/01/2020

    • Features and Cover Stories