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Flipped, Blended & Online Learning


6 Principles for Measuring the Cost Savings of OER

A new report from the Midwestern Higher Education Compact, a nonprofit regional organization devoted to advancing cooperation and resource sharing in higher education, advocates for more consistent approaches to determine the savings and benefits of adopting open educational resources.

New CT Leadership Summit: Building a Digital Transformation Strategy

In this free, one-day event, education and IT leaders will offer ideas and best practices based on expertise and research in the field, to help inform your digital transformation strategy.

10 Institutions Opening 'Metaversity' Campuses

This fall, students at 10 colleges and universities across the United States will be able to take courses on a "metaversity" campus, an exact virtual replica of their institution's physical campus.

Instructure Acquires Concentric Sky, Adds Badges to Learning Platform

Instructure has announced the acquisition of Concentric Sky, maker of the Badgr digital credentialing platform.

Lumen Learning Initiative to Focus on Equity-Centered Courseware

Open education company Lumen Learning has announced a new initiative aimed at creating and implementing equitable course materials that will boost student success.



Zoom Rolls Out New Features for Education

Zoom has introduced several new features for education users of its Chat and Meetings functions, fulfilling the most popular requests from teachers and administrators on its platform, the company announced today.

Champlain College Using InSpace Collaboration Platform to Enhance Online Learning Experiences

Vermont's Champlain College is expanding the use of InSpace, a video collaboration tool, in its online learning division.

Cypher Learning Adds Intelligent Features for Skill Development

Cypher Learning, maker of learning platforms for K-20 institutions, corporate training and online education entrepreneurs, has introduced new AI-infused features for improving skill development.

U Arizona History Profs Turn Gaming into Credit-Bearing Learning Activity

Two professors of history at the University of Arizona have created a learning experience based on "Age of Empires IV," a real-time strategy video game about medieval warfare and civilization-building.

From Instructional Design to Learning Experience Design: Understanding the Whole Student

These days, we hear a lot about the "new normal" in higher education. Remote and hybrid learning is here to stay, offering students more flexibility in their learning journeys. But what if the new normal is not enough? We spoke to Mark Milliron, senior vice president of Western Governors University and executive dean of the Teachers College, and Kim Round, academic programs director and associate dean of the Teachers College, about their vision for reimagining education and why learning experience design is essential to student success.