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Learning Spaces

Here you'll find articles on technology-enabled learning spaces, classroom design, av technologies and more, plus stories about institutions adopting new tech for the classroom.


Meta Partners with UK Startup Bodyswaps to Bring VR Learning to 100 Colleges and Universities

UK virtual reality (VR) soft skills company Bodyswaps and Meta Immersive Learning have announced a partnership to give 100 colleges and universities across the U.K., U.S., Ireland, Canada, France, and Belgium access to VR hardware and software through $150 million in grants from Meta and Bodyswaps' full soft skills learning library.

Like Leading a World-Class Orchestra: The FLEXspace Community

CT talks with Lisa Stephens, recipient of the EDUCAUSE Community Leadership Award for 2022.

ASU Study: VR Biology Labs Enhance Student Performance and Engagement

A Spring 2022 study following two VR biology labs at Arizona State University showed elevated student performance and engagement in several areas, compared to results in labs without the VR component.

Arizona State University Partners with Zoom to Bring Innovation Lab to Tempe Campus

Arizona State University has partnered with Zoom Video Communications to launch Zoom's first-ever Innovation Lab on the Tempe campus.

ClassIn Brings Combo CMS, LMS Platform to the U.S.

Virtual and hybrid learning company ClassIn is entering the United States education market this fall, hoping to attract educators’ attention with its integrated content management and learning management systems. The platform is used by more than 60,000 K–12 and higher education institutions in 160 countries.

Bridge Learning Tech Unveils VR Learning Solution for Automotive Education and Industry

Technology-focused consultancy Bridge Learning Tech has introduced a new Virtual Reality Learning Solution to assist automotive electric vehicle technicians.

Meta's First EdX Courses Provide Skills for Building the Metaverse

EdX has launched two Spark Augmented Reality courses from Meta, developed as part of the online learning platform's partnership with Meta Immersive Learning. The goal: to "build a learning ecosystem for the metaverse and give professionals broader access to the tools and education needed to build a career in augmented reality."

U Central Missouri Upgrades Classrooms with AI- and AR-Enabled Tech for Hybrid Learning

The University of Central Missouri is updating its classrooms with new AV technologies that use artificial intelligence and augmented reality to capture more engaging, flexible presentations and better serve the needs of hybrid learning.

Optoma Intros Microsoft-Powered, Cloud-Based Remote Management Solution for Displays

Display manufacturer Optoma has introduced a cloud-based version of its Optoma Management Suite that is powered by Microsoft Azure and offers streamlined, real-time monitoring, diagnosing and controlling of connected audiovisual displays via a single platform.

Google Unveils Slate of New Features and Integrations for Chromebooks, Classroom and Meet

Google has introduced a slate of new apps for Chromebooks — including a new free Screencast app and a free Figma design app — as well as new functions in Google Classroom and Google Meet, and the company announced integrations with popular ed tech apps that will launch later this year.