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Learning Spaces

Here you'll find articles on technology-enabled learning spaces, classroom design, av technologies and more, plus stories about institutions adopting new tech for the classroom.


Nureva Intros Hyflex/Hybrid Classroom Solution

Audio conferencing company Nureva has launched a new classroom solution that integrates audio, video, device management and services.

Michigan Tech Classroom Audio Upgrade Supports Hybrid Learning

Michigan Technological University has outfitted two of its on-campus spaces with ClearOne BMA 360 Beamforming Microphone Array Ceiling Tiles.

Dreamscape and Zoe Partner to Simplify VR Content Creation

Virtual reality company Dreamscape Immersive is teaming up with VR/AR software provider Zoe Immersive to make it easier to create 3D content for the Dreamscape VR platform.

Planning for the Classroom of the Future

The right combination of technology and training will ensure your learning spaces can adapt to ever-changing modes of instruction. Here are key considerations for future-proofing classrooms, supporting faculty and surviving the next pandemic.

UNLV Adds Dozens of Hyflex Classrooms

The University of Nevada, Las Vegas has introduced a number of hyflex classrooms, capable of accommodating students attending in person and online.

Native American Students Build STEM Skills While Exploring Their Cultural Stories with VR/AR Design Projects

Through a $1.5million, four-year NSF grant, Oklahoma State University researchers are leveraging their earlier work with proven, college-level design courses that incorporate VR, AR, and 3D printing technologies. But this time, they are helping underserved Native American middle school students develop STEM skills.

New Camera Device Brings in-Room Whiteboard to Virtual Classes

Videoconferencing company Owl Labs has launched Whiteboard Owl, a camera device that transmits any in-room whiteboard to online or hybrid classes.

AR, VR Leading Growth in Emerging Devices

The augmented and virtual reality market will grow to more than eight times its current size over the next five years, making it the fastest-growing category among emerging devices, which include wearables and smart home devices.

Changing the Landscape: Should Higher Ed Build Classrooms Outdoors?

Outdoor spaces have been a boon to the continuity of teaching and learning during the COVID-19 pandemic, offering a solution to safety and social distancing concerns. But they also hold potential for new pedagogical approaches that can improve the student experience. 

New CT Leadership Summit: Innovation in IT

In this one-day event, education and IT leaders will share how they are planning for the unexpected, identifying efficiencies and utilizing technology to help their institutions excel in these challenging times.