Researchers from MIT, Stanford and Adobe have created a "recipe" approach for processing images on mobile phones.
A team of volunteers at Carnegie Mellon University is tackling the challenge of creating tablet software that can teach children without teachers to read, write and do basic math.
The average U.S. millennial (aged 16-30) with Internet access spends 3.1 hours a day on a mobile phone — totaling 21.7 hours a week or 1,128 hours (47 days) a year, according to a new study from global research consultancy TNS.
New ClassFlow Connect device allows nearly complete integration of all devices and digital displays in a single classroom.
N2N Services, a provider of higher education system integration, and Modo Labs, a mobile engagement and campus platform, are partnering in an effort to help universities integrate disparate systems and make them available through a mobile app.
The number of "things" connected to the Internet will grow 30 percent from this year to next, according to market research firm Gartner, to reach a total of 6.4 billion, a total that will balloon to 20.8 billion by 2020.
A new generation of mobile apps is enhancing public safety at colleges and universities across the country.
Two visionary IT experts discuss the biggest trends in mobile for the coming year, from 3D touch and virtual reality to wearables and the Internet of Things.
A research project at Carnegie Mellon University is helping blind people navigate with the use of an iPhone app that directs them based on information picked up from nearby sensors.
Global tablet shipments declined in the third quarter of this year, marking a full year of contracting sales for the devices, according to a new report form International Data Corp.