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Mobile Computing Articles

Welcome to Campus Technology's article listing page for mobile computing in higher education institutions.


New Text Messaging Platform for Student Support

A new text messaging platform allows students to connect with faculty and staff via two-way text message communications.

Why We Should Build Classes Around Mobile Tech

A University of Maryland communications professor sees mobile technology as key to engagement, learning and student success.

Smartphones Find Use as Campus Safety Tool

Although 98 percent of students say they feel somewhat or very safe on campus during the day and 81 percent report they feel the same at night, six in 10 students say they would use an app for personal safety, according to a new survey from Bandwidth and BlueLight.

Cengage Intros MindTap Apps for Digital Content

Education publishing company Cengage Learning has launched native mobile app editions of its digital content platform, MindTap.

Southern Illinois U Edwardsville Adopts Campus Safety App

A 2,660-acre Illinois school has expanded its security technology on campus with the addition of a safety app that lets users create "virtual safety networks" while in transit or alone on campus.

U Oklahoma Libraries Launches Navigation App

Patrons at the University of Oklahoma Libraries can now navigate the system's collections, exhibits and campus landmarks via smartphone.



Achieving Student Success Through Gamification

To improve retention and outcomes for Pell grant students, Ball State University developed a mobile app that uses gamification to incentivize positive activity outside the classroom.

The Move from Course Management to Course Networking

Pioneer-developer Ali Jafari's foundational work on LMS platforms has, for nearly two decades, found its place among the world's most successful learning management systems. But Jafari's more recent designs have taken a distinct turn towards more social, networked, and engaging learning environments.

Drake U Supports Diverse Student Devices With Virtualized Applications

When the time came to refresh the computer hardware in Drake University's labs, the Infrastructure and Security Services (ISS) team turned to virtualization to reduce their hardware needs while providing students with anytime, anywhere access to applications on their own devices.

JPL/UCLA Wi-Fi Reflector Chip Reduces Battery Use on Wearables

The more a wearable transmits the data it collects, the shorter the battery life powering the shuttle of information from the device to a computer, cellular or Wi-Fi network. Two scientists at NASA's Jet Propulsion Laboratory and the University of California, Los Angeles, have developed a chip intended to make the power needed to send data negligible, enabling the wearable to run longer without recharging.