Wrist-worn devices will drive the market, according to a new forecast, while "lesser-known wearable products, such as clothing and ear-wear, will experience market-beating growth in the years to come."
In a recent survey of nearly 25,000 college students, those who had a positive experience with their first-year orientation for 17 percent more likely to report a positive student life experience. Conversely, students with a poor orientation experience were 71 percent more likely to report grades of C or lower.
Visible Body, producer of human anatomy apps, has added augmented reality functionality to its Human Anatomy Atlas app.
In our second annual Teaching with Technology Survey, faculty revealed what technologies they use in the classroom, the devices they most value, what they wish for and more.
College news teams are joining the ranks of The New York Times, The Washington Post, Buzzfeed and other major news outlets through a new partnership with Snapchat that allows them monetize digital stories.
In our second annual Teaching with Technology Survey, faculty weighed in on students' favorite tech, the BYOD model, whether or not to ban devices in the classroom and more.
"The transition towards more intelligent and feature-filled wearables is in full swing," said Jitesh Ubrani senior research analyst for IDC Mobile Device Trackers.
iOS shipments will total 218.7 million units this year, according to IDC. That's good enough for a share of 14.6 percent and growth over last year of 1.5 percent, "a considerable improvement from the 7 percent decline in iPhone shipments in 2016."
A new project is tapping into mobile technology to increase community college completion for students in STEM fields.
Global shipments of personal computing devices are expected to decline slightly through 2021, at a five-year compound annual growth rate of -1.7 percent, according to the latest forecast from International Data Corp.