An assistive technologies hackathon at MIT has kicked off development of a low-cost sip-and-puff joystick controller that allows the user to operate a smartphone, tablet or laptop.
"When you have a platform that kids absolutely love — parents can't peel them away from it — and when it's one that can also be used to provide bona fide educational experiences, it would have been criminal of us not to use it," according to Aaron E. Walsh, founding director of the Immersive Education Initiative.
Despite a multitude of public and private initiatives, gender and racial gaps in STEM fields persist, according to a new STEM Index from U.S. News and World Report and Raytheon.
CompTIA has launched Skillsboost, a new IT careers resource for students, teachers and parents.
Engineering and computer science programs at six higher education institutions will get a big revamp thanks to $12 million in funding from the National Science Foundation.
Researchers from Harvard, Penn State's College of Education and the Harvard-Smithsonian Center for Astrophysics have won a $1.387 million grant to develop labs designed to help middle school students understand spatial thinking in astronomy.
A group of local teachers will visit University of Colorado Boulder to learn how to use infographics in their classrooms as part of a $1.3 million grant from the National Science Foundation aimed at increasing STEM literacy.
The University of Washington and Tsinghua University in China have partnered to create the Global Innovation Exchange, a new educational institution in Bellevue, WA focused on technology and design.
At a recent STEM mentoring workshop hosted by the Massachusetts Institute of Technology, a few dozen middle school students had the opportunity to learn about programming robots.
A group of about 100 K-12 teachers has completed a week-long summer institute, dubbed Scalable Game Design, at the University of Colorado Boulder focused on using game design to teach computer science.