This week's Campus Technology 2016 conference offered a wealth of ideas, conversations and commentary. Here are five takeaways.
Gleaned from this year's Campus Technology Innovators award nominations, these 8 projects are making strides in mobile learning, virtual reality, synchronous online learning, digital literacy and more.
At this year's Campus Technology Conference in Boston, learn about wearables, gamification, solutions-based IT and the future of technology in higher education.
Giving students an early start on computer science education with a focus on security is crucial. And high school is already too late, argues Project Lead the Way’s Vince Bertram.
As the maker movement makes strides in education, it's important to identify its learning benefits -- and find more robust ways to define and document success.
Makerspaces and 3D printing have come a long way in higher education, from early excitement over 3D-printed learning objects to a focus on creativity and higher-order thinking.
The year 2015 was a turning point for data analytics technology. Now is the time for higher education institutions to put data to use and give students the advising support they need to succeed.
We review the top stories on our Web site in the last year.
Data generated from activities both inside and outside the classroom can be instrumental in understanding student success.
In order to lead their institutions through IT change, CIOs must develop skills that may be more familiar to campus marketing professionals.