Brandeis IBS Gets Serious About Games

IBM is working with Brandeis International Business School (IBS) to test "serious games," video games designed  to help students build combined business and IT skills often required in today's work environments.

The video and computer games are gaining traction in the enterprise and educational arenas as a means to teach new skills to a generation of young adults raised on video games. According to marketing consultancy The Apply Group, between 100 and 135 of the Global Fortune 500 will use gaming for instructional applications by 2012.

Brandeis will pilot a new serious game from IBM called Innov8, which is geared to teach young MBA and IT students and professionals how to compete in business, bridge gaps between business and IT teams. The interactive, 3-D game has the look and feel of a video game, but corresponds with non game events such as business operations.

The school will test Innov8 in its "Technology Strategy" course, which covers strategies for creating technology-based businesses. Students will use Innov8 to understand business processes in technology firms and how to manage knowledge across complex, global companies.

"Developing a blend of IT and business skills is critical for our students as they assume leadership roles at companies and institutions around the world," said Bruce Magid, dean of Brandeis IBS, in a prepared statement.

In related news, Brandeis International Business School said it has joined IBM's Academic Initiative, a program designed to give accredited learning institutions access to educational technology benefits, such as training, hardware and software and discounts, while promoting open standards and open source.

Read More:

About the Author

David Kopf is a freelance technology writer and marketing consultant, and can be reached at [email protected].

Featured

  • woman

    AI Giants Back Nonprofit Focused on Workforce Transition

    The AI industry's biggest names are investing in more than just models and infrastructure — they're focusing on workforce readiness. OpenAI, Anthropic, Microsoft and Amazon are backing Raise US, a new nonprofit that aims to raise $1 billion to help American workers prepare for an AI-driven economy.

  • Student classroom scene with diverse learners attentively engaging in lecture, using laptops

    The AI Literacy Gap No One Expected

    While Gen Z may be advanced at generating quick outputs or using free LLMs for surface-level tasks, they need to develop critical thinking, communication, and analysis skills.

  • Man types on laptop in data center

    Point-in-Time Restore Now Generally Available for Windows 11

    Microsoft has made point-in-time restore generally available for Windows 11, giving users and IT administrators a built-in way to roll back PCs after bad updates, driver problems, app corruption, or other issues.

  • woman surrounded by virtual hologram icons

    Beyond AI Adoption: Designing Learning for an Age of Abundant Intelligence

    Higher education was designed for a world in which access to knowledge, expertise, feedback, mentorship, and authentic learning experiences were inherently scarce. By making many forms of intelligence increasingly abundant, AI is inherently redefining the existing paradigm.