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CT 2011 | News & Briefs

CT 2011, Day 2: Technology News from the Show Floor

Highlights of new products, partnerships, and other higher education technology news coming out of the Campus Technology 2011 conference.

At the Campus Technology 2011 conference, happening this week in Boston, CDW Government (booth 658) released its 2011 21st-Century Campus Report. The survey of more than 1,200 students, faculty, IT staff, and administrators suggests a break between the priorities of administrators and the importance of technology for students and faculty.

"Ninety-eight percent of administrators say that learning and mastering technology skills will improve students’ educational and career opportunities," according to the report. "But just 22 percent say improving the use of technology in the learning process is one of their top priorities."

Other key findings include:

  • Eighty-seven percent of students surveyed said they considered their institution's technology when selecting their college;
  • Thirty-one percent of students use technology as a learning tool every day, a 12 percent increase from last year's report;
  • Campus technology's biggest challenge is that faculty do not know how to use it, according to students, faculty and administrators.

For more details download the full report at

Kenneth Kempsey, director of user support and operations at SUNY Orange presented a session this afternoon called "Minimize Lab Downtime, Maximize Productivity with Virtualization." Kempsey "turned to virtualization and Wyse cloud PCs to improve lab reliability and availability, increase response times, decrease maintenance issues and create a sustainable infrastructure for the future," according to information released by Wyse Technology. "Kempsey will provide an overview of how colleges and universities can meet their educational, financial and environmental goals using virtualization and cloud PCs, thin or zero clients." More information is available at

About the Author

Joshua Bolkan is contributing editor for Campus Technology, THE Journal and STEAM Universe. He can be reached at [email protected].

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