D2L Updates Brightspace with Game-Based Learning Service
        
        
        
        D2L has updated its Brightspace learning management platform  with improved support for end users and game-based learning.
Dubbed an integrated learning  platform by the company, the newest version of Brightspace features user  experience updates, one-quarter of which are the result of user feedback.
"The best way to design software is by  listening to the customers using it on a daily basis," said Nick Oddson,  senior vice president of product development at D2L, in a prepared statement. "The  feedback from our tremendous community of faculty, staff, administrators, and  learners validates that these platform enhancements and feature updates to  Brightspace will improve the educational experience for everyone."
In addition to its around-the-clock end user  support, D2L has added self-help support, online chat and support in Spanish  and Brazilian Portuguese.
"A cutting-edge technology that allows  faculty and staff to take stale curriculum and transform it into an exciting,  engaging and interactive experience, the game-based learning (GBL) offering  from D2L Professional Services is now available to all clients on the  Brightspace platform," according to a news release.
The new service covers game design and development,  as well as integration with Brightspace and was tested at Collège La Cité, among other schools.
"One of our biggest  reasons for selecting Brightspace was that D2L was a true partner in education  and not simply a technology vendor," said  Michel Singh, a professor at Collège La Cité, in a prepared statement. "D2L understood our challenges with improving  student engagement, retention, and outcomes and helped us develop gamified  courses to connect with our students. D2L was able to create and deploy the  courses in less than six weeks and feedback from students has been  overwhelmingly positive. This has allowed us to explore and apply resources to  opportunities we may not have considered otherwise."
More information is  available at brightspace.com.
        
        
        
        
        
        
        
        
        
        
        
        
            
        
        
                
                    About the Author
                    
                
                    
                    Joshua Bolkan is contributing editor for Campus Technology, THE Journal and STEAM Universe. He can be reached at [email protected].