Triseum to Release 2 New Learning Games

Triseum's ARTé: Lumière

ARTé: Lumière

This fall, Triseum is expanding its ARTé video game suite with two new art history games that immerse students in the history and creation of art and architecture around the world.

Set in 19th century Paris, ARTé: Lumière asks students to relate impressionist, realist and other modernist art to the political, social, cultural, religious and economic issues of the time. ARTé: Hemut focuses on ancient Egyption religious beliefs, art and architecture, allowing students to "chart the course of history to experience the creation and culture that gave birth to the iconic pyramids, tombs and temples," according to a news announcement.

Triseum's ARTé: Hemut

ARTé: Hemut

The games are designed to foster decision-making and reflective thinking skills, creativity and collaboration, said André Thomas, Texas A&M University professor and Triseum CEO. "Our new games rely on the same efficacy standards, research and imagination that go into all of our games, whereby improving student engagement and learning outcomes is core to what we do."

"Introducing game-play, adventure and simulations into a learning experience feeds students' hunger for problem-solving, exploration and learning through activity. It engages them in profound ways," said Karl Kapp, professor of instructional technology at Bloomsburg University, in a statement. "Triseum's games are filled with learning opportunities, which motivate students to think creatively, experiment with the content, and connect more deeply to the subject and its relevance."

Triseum's first game in the ARTé series, ARTé: Mecenas, launched in 2016. Texas A&M started integrating the game in its art history survey courses the following year, including one course where students who achieve 100 percent mastery in the game earn one credit hour.

About the Author

Rhea Kelly is editor in chief for Campus Technology, THE Journal, and Spaces4Learning. She can be reached at [email protected].

Featured

  • college student sitting at a laptop writing a college essay

    How Can Schools Manage AI in Admissions?

    Many questions remain around the role of artificial intelligence in admissions as schools navigate the balance between innovation and integrity.  

  • a hobbyist in casual clothes holds a hammer and a toolbox, building a DIY structure that symbolizes an AI model

    Ditch the DIY Approach to AI on Campus

    Institutions that do not adopt AI will quickly fall behind. The question is, how can colleges and universities do this systematically, securely, cost-effectively, and efficiently?

  • person signing a bill at a desk with a faint glow around the document. A tablet and laptop are subtly visible in the background, with soft colors and minimal digital elements

    California Governor Signs AI Content Safeguards into Law

    California Governor Gavin Newsom has officially signed off on a series of landmark artificial intelligence bills, signaling the state’s latest efforts to regulate the burgeoning technology, particularly in response to the misuse of sexually explicit deepfakes. The legislation is aimed at mitigating the risks posed by AI-generated content, as concerns grow over the technology's potential to manipulate images, videos, and voices in ways that could cause significant harm.

  • laptop screen showing Coursera course

    Coursera Introduces New Gen AI Skills Training and Credentials

    Learning platform Coursera is expanding its Generative AI Academy training portfolio with an offering for teams, as well as adding new generative AI courses, specializations, and certificates.