U Arizona History Profs Turn Gaming into Credit-Bearing Learning Activity

Two professors of history at the University of Arizona have created a learning experience based on "Age of Empires IV," a real-time strategy video game about medieval warfare and civilization-building. The University of Arizona Illuminated History Experience combines gameplay with supplementary content about the game's historical context.

U Arizona associate professor of medieval history Paul Milliman and associate professor of Roman history and department head Alison Futrell developed the learning content in collaboration with game designers from World's Edge (a subsidiary of Xbox Game Studios and publisher of the Age of Empires franchise) and development studio Relic Entertainment. They created short videos to introduce students to the experience and the history behind it. Then in the game, students must play through key story points across four "campaigns": the Norman conquest of England; the Hundred Years' War between England and France; the rise of the Mongol Empire; and the emergence of Moscow as a world power. They then take an assessment based on the University of Arizona content that tests players' knowledge of the historical time period. Those who complete the experience can earn one academic credit (pending successful admission to the university).

Age of Empires

Age of Empires IV gameplay. Image courtesy of Arizona Board of Regents

"It's a really innovative way to learn," said Futrell. "We don't know of any partnerships like this between a university and video game designers anywhere else in the world. We hope that both students on the University of Arizona main campus and Age of Empires players will be excited about the course and interested in other classes the history department offers."

"The Age of Empires franchise has been building a community of history enthusiasts since its inception," commented Will McCahill, business lead at World's Edge, in a university news story. "With our latest installment, Age of Empires IV, the teams at World's Edge and Relic decided to double down on what we call 'humanized history,' where we allow players to live out real historical events through gameplay. University partnership wasn't our initial goal, but the first time I played the campaign, it sparked a 20-plus-minute conversation about the Normans with our narrative designer. I realized we needed to get this in the hands of students…. I'm excited and I think students will be pleasantly surprised by this unique approach to learning history."

Milliman also plans to create a U Arizona course tailored to individuals who might come to the university via the Age of Empires IV experience. "It will help them transition from being gamers to being students," he explained. "This will get online students familiar with doing historical research and being a university student. There won't be any textbooks or tests. It will be project-focused and based on the experiences they had playing the game with our additional content."

For more information, visit the Age of Empires site.

About the Author

Rhea Kelly is editor in chief for Campus Technology, THE Journal, and Spaces4Learning. She can be reached at [email protected].

Featured

  • abstract pattern with interconnected blue nodes and lines forming neural network shapes, overlaid with semi-transparent bars and circular data points

    Data, AI Lead Educause Top 10 List for 2025

    Educause recently released its annual Top 10 list of the most important technology issues facing colleges and universities in the coming year, with a familiar trio leading the bunch: data, analytics, and AI. But the report presents these critical technologies through a new lens: restoring trust in higher education.

  • stylized illustration of a portfolio divided into sections for career training

    St. Cloud State University Adds Four Tech Bootcamps via Upright Partnership

    To meet the growing demand for tech professionals in the state, Minnesota's St. Cloud State University is partnering with Upright to launch four career-focused bootcamps that will provide in-demand skills in software development, UX/UI design, data analytics, and digital marketing.

  • digital bookshelf displayed on a computer screen

    OverDrive, Ex Libris Integration Streamlines Discovery of Digital Content

    OverDrive, a provider of digital resources for schools and libraries, has announced an integration with library management provider Ex Libris that will allow academic institutions to discover the former's e-books and audiobooks within the Alma and Primo library services platforms.

  • Man wearing headset working on a computer

    Internet2: Network Routing Security and RPKI Adoption in Research and Education

    We ask James Deaton, vice president of network services, about Internet2's initiatives and leadership efforts to promote routing security and RPKI adoption in research and higher education networks.