Mobile Computing Articles

Welcome to Campus Technology's article listing page for mobile computing in higher education institutions.

U Iowa, Others Tap Mobile Apps for Campus Safety

University of Iowa, Santa Fe College in Florida, University of Texas at El Paso and Barton Community College in Kansas have adopted or begun testing a mobile safety app for emergency notifications and mass messaging in the event of a campus emergency or "virtual safety escorts."

Moodle Mobile App Expands Offline Functionality

The mobile app that allows access to the open source learning platform has launched a new version, 3.1.3, that makes it easier to use in areas with little or no web access.

When Portals Retire — What's Next?

At the University of Delaware, an ERP system upgrade led to the retirement of their legacy portal. The search was on for a portal replacement. Joy Lynam explains how the university replaced the portal with a search-based solution called OneCampus — ultimately modernizing the experience of finding campus resources for users.

A Location-Aware App for Exploring the Library

To help users access rich information resources on campus, the University of Oklahoma Libraries created a mobile app with location-based navigation and "hyperlocal" content.

Researchers Expand User Base by Placing Project in Apple App Store

A team at Pennsylvania State University has published a smartphone app in the Apple App Store in order to expand the size of the user base as part of its research project.

Google Renames Apps for Edu, Adds 'Machine Intelligence'

Google has changed the name of its popular service Google Apps for Education to G Suite for Education. With this change comes several new features that have been added to some of the apps included in G Suite. These features use “machine intelligence” to facilitate and add more functionalities to Google Apps.


Oculus Working on Standalone, Wireless VR Headset

Facebook’s Oculus division is working on a standalone version of the Oculus Rift virtual reality (VR) headset, with no wires and no connection to a PC, according to comments made Thursday by Facebook CEO Mark Zuckerberg.

Laptops, Desktops Most Common Form of Instructional Tech in the Classroom

Traditional laptops and desktops are both used in 82 percent of learning environments — making them the most common form of instructional tech in the classroom, according to Campus Technology's first-ever Teaching with Technology survey.

More Millennials Using Smartphones for Shopping, Video

Video calling, shopping and video streaming see the highest smartphone usage growth among millennial users, while all adult smartphone users have nearly tripled the amount of video data they consume each month.

Modo Labs Debuts Student App Competition

Modo Labs is launching The Great Mobile Appathon, a mobile app development competition for students at select universities.

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