Students at Oral Roberts University can now connect to campus resources and navigate college life via a new mobile app.
Three out of four college and university students think technology has had a positive impact on their academic success, according to a recent survey.
Purdue University researchers are tapping into the Internet of Things to study and improve plant growth and food production processes.
Experts estimate that hurricane-destroyed homes could take years to rebuild. A small team of IT leaders in higher education and experts from the building trades hope to expedite the work with an augmented and virtual reality (AVR) training program intended to draw people to the trades who previously would have considered it "dirty, underpaying and uninteresting."
Wrist-worn devices will drive the market, according to a new forecast, while "lesser-known wearable products, such as clothing and ear-wear, will experience market-beating growth in the years to come."
In a recent survey of nearly 25,000 college students, those who had a positive experience with their first-year orientation for 17 percent more likely to report a positive student life experience. Conversely, students with a poor orientation experience were 71 percent more likely to report grades of C or lower.
Visible Body, producer of human anatomy apps, has added augmented reality functionality to its Human Anatomy Atlas app.
In our second annual Teaching with Technology Survey, faculty revealed what technologies they use in the classroom, the devices they most value, what they wish for and more.
College news teams are joining the ranks of The New York Times, The Washington Post, Buzzfeed and other major news outlets through a new partnership with Snapchat that allows them monetize digital stories.
In our second annual Teaching with Technology Survey, faculty weighed in on students' favorite tech, the BYOD model, whether or not to ban devices in the classroom and more.