The collaboration aims to make free, open courses on 3D modeling, printing and entrepreneurship skills available to library patrons, and eventually to other libraries and institutions.
The Learning Lab offers tools for creativity, personalization and publishing, and will eventually evolve with user input.
The planned acquisition of LinkedIn by Microsoft could either sound the death knell for colleges and universities put out of business by the coming "competency marketplace," or it could help schools raise their retention and graduation rates, thereby ensuring their long-term success.
Instructors at USC's Keck School now have a new resource for flipping the classroom.
The Journal of Visualized Experiments is expanding its database of science method and practice demonstration videos for high school and higher education with the launch of its first Clinical Skills collection.
The latest release of WakingApp allows non-programmers to create interactive content and games for two popular VR headsets.
Led by their professors, a team of undergraduate students at Duke University is working on a project designed to enhance professional development for North Carolina elementary school teachers whose students lack essential English language skills.
3D printing is on a growth jag. A new forecast from International Data Corp. projects that the market grew in the United States by nearly 20 percent in 2015 compared to 2014.
A new report highlights the mismatch between the availability of STEM jobs and the number of qualified workers in the Golden State.