"When you have a platform that kids absolutely love — parents can't peel them away from it — and when it's one that can also be used to provide bona fide educational experiences, it would have been criminal of us not to use it," according to Aaron E. Walsh, founding director of the Immersive Education Initiative.
Autodesk will make the Autodesk Design Academy, a collection of curriculum resources, available through iTunes U.
Apple today began pulling apps out of its iOS and Mac app stores that display a Confederate flag. Educational apps, it seems, aren't immune from the broad ban — at least some of them.
Libelium, a provider of hardware and APIs for wireless sensor networks, has launched an initiative designed to support technical education focused on the development of the Internet of Things
Ball State University is known for offering its students not only the experience of using the latest technologies, but also the chance to develop them. CT spoke with Ball State University's Senior Software Engineer for Developing Technologies, Kyle Parker.
Ruth Rumack's Learning Space has launched Essay Coach, an online resource designed to help students in middle school through college use critical thinking to write better essays.
The Harvard Graduate School of Education has launched the Center for Student Work, an online collection of exemplary student projects.
Despite being a strategic priority for IT, digital asset management has been a slow process at Smith College. Here's how IT and the library are working together to meet their DAM goals.
If your school has been producing course videos the same way for years, it may be time to update your technique to make sure students are still watching. Purdue shares lessons learned from an unconventional approach.
From screencasting to interactive presentations, here are some resources to get a flipped class off the ground.