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Mobile Computing Articles

Welcome to Campus Technology's article listing page for mobile computing in higher education institutions.


MacBook Pro Touch Bar Use Barred from North Carolina Bar Exam

Prospective attorneys in North Carolina taking the Bar Examination on Apple's 2016 MacBook Pro devices are required to disable the Touch Bar feature, according to notice from the state's Board of Law Examiners.

Fairfield U Completes Portal Revamp

Fairfield University launched its full rollout of my.Fairfield.edu 2.0 Monday, Jan. 30, 2017. The new service discovery portal, an implementation of rSmart's OneCampus, has replaced the university's old legacy portal with updated functionality including a Google-like search capability and access from any mobile device.

Google Rolls Out New Chromebooks, Allows Access to Android, Adobe Apps

Google is releasing two new Chromebooks for the education market that aim to be more versatile and practical for the everyday student.

ePortfolios that Make Learning Visible: Education Values in Product Design

Digication CEO Jeffrey Yan reflects on how his own experiences both as a student and teacher in higher education have influenced the design of his company's ePortfolio product.

Smartphone Shipments to Rebound After 3-Year Low

Consumer smartphone sales will rebound this year after hitting a three-year low in 2016, according to a new survey from Accenture.

Internet of Things Spending to Reach $1.29 Trillion by 2020

A new forecast from International Data Corp. estimates that the total worldwide spending on the Internet of Things will reach $1.29 trillion by 2020.



Consumer Spending on Digital Devices, Services and Content on the Rise

Consumers worldwide will spend up to $3.4 trillion on digital devices, services and content by 2020, according to an estimate from International Data Corp.

Report: Augmented and Virtual Reality Shipments to Double Each Year Through 2020

Augmented and virtual reality headset sales will see a compound annual growth rate of 108.3 percent from 2015 to 2020, according to a new report from International Data Corp.

Survey: Wearable Devices Not Useful Enough

Wearable computing devices need to be more useful to drive adoption, according to a new report from Gartner.

UCLA Researchers Apply Machine Learning to Identify Anti-Vaxxer Narrative

A multidisciplinary team of researchers at UCLA undertook development of a computational model that is intended to reflect how people think and communicate, in order to teach computers how to interpret the flow of posts on the internet as part of a "structured narrative." The researchers focused on online interactions surrounding the topic of vaccinations.