Digital Media


Adobe Releases Latest Versions of Captivate and Captivate Prime

Adobe has released the latest versions of its e-learning authoring tool, Adobe Captivate, and its learning management system (LMS), Adobe Captivate Prime. The two are designed to be used in conjunction as end-to-end solutions, or as standalone offerings, and are aimed toward specialists in learning and development, training and corporate HR departments.

Report: Worldwide IT Spending Forecast to Grow 1.4% in 2017

Worldwide IT spending is projected to total $3.5 trillion in 2017, a 1.4 percent increase from 2016, according to market research firm Gartner, Inc. This growth rate is down from the previous quarter’s forecast of 2.7 percent, due in part to the rising United States dollar.

Indiana U Students Save $3.5 Million Through Digital Textbook Program

Indiana University is out with a numbers update for its eText initiative that delivers digital course materials to students: eText has grown 56 percent over the previous academic year and saved students $3.5 million to date.

Texas A&M Launches VR Tour for Visitors

Texas A&M University has launched a virtual reality (VR) experience that offers users another way to visit the public university. The VR tour debuted at SXSWedu last month.

Podcast Series Explores Impact of OER

A new podcast series examines all things open educational resources (OER) — from the changing role of content in the classroom to how OER is being used in courses and its impact on students.

3 Keys to Introducing Virtual Reality in E-Learning Courses

Virtual reality (VR) has found its way into the educational space, and by all indications, it’s here to stay. Since VR glasses can be obtained for as low as $10 apiece, cost is becoming less of an issue. Here are three guidelines toward introducing VR in e-learning courses.

Scaling Up Admissions and Recruiting with AR

Many colleges and universities are using immersive technologies to engage and draw in prospective students. The Savannah College of the Arts in Georgia is a longtime leader in AR/VR admissions and recruiting strategies. Campus Technology recently spoke with Dave Hanak, SCAD’s executive director of interactive services, to find out some helpful tips to scale up institutional outreach efforts with immersive technologies.

An Open Invitation to Innovation: Lone Star College-University Park

From its founding in 2012 with an "Invitation 2 Innovate" (i2i), to the premier this week of a new conference on open innovation, Lone Star College-University Park has innovation in its DNA. Here, CT speaks with the college’s chief strategist for innovation and research.

AI Market to Grow 47.5% Over Next Four Years

The artificial intelligence (AI) market in the United States education sector is expected to grow at a compound annual growth rate of 47.5 percent during the period 2017-2021, according to a new report by market research firm Research and Markets.

Campaign Spotlights Global Open Education Movement

Next week, a number of higher education institutions will be participating in Open Education Week, an annual awareness campaign for free and open educational opportunities. Launched in 2012, the event attracts hundreds of contributors from nearly 50 different countries and participants from more than 130 countries.

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