Brown University has landed a $1.5-million three-year grant to improve a curriculum designed to help students in middle and high school learn algebra concepts by creating video games.
The Learning Interactive Visualization Experience Lab at Texas A&M University's Department of Visualization is hosting its second annual 48-hour video game building competition, or "game jam."
Muzzy Lane Software is introducing its new set of tools that will let educators create their own games for their students in beta release and eventually wider distribution.
NYU Polytechnic School of Engineering created an online pre-registration tutorial that uses gamification to motivate students to participate, keep them engaged and help them understand course requirements and curricula.
Excelsior College will integrate gaming and advanced simulation in five of its courses over the next year. It is one of the first steps in an initiative to integrate game-based learning across its entire curriculum.
Adobe has entered the learning management system market with the introduction of Adobe Captivate Prime. The company has also released an updated version of Captivate, its e-learning authoring tool.
"When you have a platform that kids absolutely love — parents can't peel them away from it — and when it's one that can also be used to provide bona fide educational experiences, it would have been criminal of us not to use it," according to Aaron E. Walsh, founding director of the Immersive Education Initiative.
A group of about 100 K-12 teachers has completed a week-long summer institute, dubbed Scalable Game Design, at the University of Colorado Boulder focused on using game design to teach computer science.
Researchers at Brown University are developing a new planning algorithm for use in robots and they are using the videogame Minecraft to test and refine it.
Ball State University is known for offering its students not only the experience of using the latest technologies, but also the chance to develop them. CT spoke with Ball State University's Senior Software Engineer for Developing Technologies, Kyle Parker.